Updates and Ideas

I said there’d be relatively frequent updates this week!

So Blitz Games is now 2 days away, so I’m refining a fair few things this week. This post isn’t really an idea for a new games idea, but more for what I’m planning to do over the next few months and how this blog/portfolio fits into it.

Oh, and FYI: though sparce – there are now things in my Sketchbook and Portfolio

I’m thinking of setting myself a couple of challenges. You see, I’m aware of a small number of programs that require little programming knowledge and allow people to make games. I’ve dabbled in these programs before and in a couple (RPG Maker XP specifically) I have a decent understanding of how these programs work. But I lacked motivation.
Well, that’s changed, but I need boundaries to keep to else I won’t get anywhere.
So I’m proposing to myself a short development cycle, from Concept to Demo/Game in 1 month. I just need to get the bulk of this university work out of the way.

I’m also going to start drawing and uploading them on here a lot more. You see, I have a decent tablet that I never use. But I really should. So I’m going to strive to upload more things into my sketchbook for everyone to see and so I can improve.

Start talking about games (lol, I know right?) that I’m playing – I read a lot of articles and books about getting into the Games Industry and you’d be surprised how many of them suggest blogging intelligently about games you’re playing, so I’m going to do that. Not so much “Yeah this games great! 10/10!” but more analysis what I felt works particularly well in a game and what doesn’t.

Why am I post this at all? I’m aware it seems like quite an irrelevant post to most people – it’s not an idea or concept. Well, now that it’s written down, I’m obliged to stick to it.

Look out for a couple more updates before the week is out!

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~ by Chris Walter on March 11, 2009.

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